Mixing

Color Mixing

Understand what colors make other colors while keeping digital screen mixing separate from approximate pigment mixing.

Tool

Digital Color Mixer

Blend two RGB screen colors with an adjustable channel interpolation.

Mixing

What Colors Make Brown?

Learn practical ways to mix brown and why the exact result depends on the color model and pigments.

Mixing

What Colors Make Blue?

See why blue is a primary in some color models and can be produced from cyan and magenta in others.

Mixing

What Colors Make Purple?

Understand how red and blue make purple in the traditional color wheel and why other color models differ.

Mixing

What Colors Make Red?

Learn why red is primary in RYB but can be made from magenta and yellow in a CMY subtractive model.

Mixing

What Colors Make Green?

See how blue and yellow make green in traditional paint mixing and why RGB treats green differently.

Mixing

What Colors Make Orange?

See how red and yellow make orange in traditional paint mixing and how ratio changes the result.

Mixing

What Colors Make Black?

Learn how near-black pigment mixtures differ from black in RGB light and CMY theory.

Mixing

What Colors Make Pink?

Learn the simple red + white paint recipe for pink and how the ratio changes lightness.

Mixing

What Colors Make White?

White is not normally made by mixing colored paint. In RGB light, full red + green + blue makes white (#FFFFFF).

Mixing

What Colors Make Gold?

Learn how to approximate a flat gold hue and why true metallic gold needs more than a single color value.

Always identify the mixing model first

“What colors make X?” can mean physical paint, idealized subtractive color, additive light, or a numeric screen blend. The answer changes with the model. Colormapped therefore separates practical pigment guidance from the Digital Color Mixer and labels material-dependent answers as approximate.

For physical paint, pigment bias and material choice can matter more than a neat numeric ratio. For screen work, use the exact RGB/HEX tools instead of assuming a paint recipe maps to pixels.